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Augmented Reality And The Future Of Multimedia

1740 words - 7 pages

What does “augmented reality” means? AR is the acronym for augmented reality. A rough definition of augmented is to maximize or change to a higher extent. Augmented reality, which is a type of virtual reality, basically means that the real-world environments are duplicated in a computer. A combination of reality and virtual scenes, created a composited view for the end-user which are generated by the computer. The computer with augmented reality system augments the real-world view or scene with additional information. The design of the virtual scene created by the computer is to improve the sensory perception of the user of the virtual world that they are interacting with or seeing. A system in which a user cannot differentiate between the real world and the virtual augmentation of the real world is the objective of augmented reality. In the world today, many industries are using augmented reality in their products or programs such as in the entertainment industry, robotics, engineering design, manufacturing, military trainings and other industries.

The History of Augmented Reality
Morton Heilig was the initial thinker for Virtual Reality (VR). The cinematographer experience that he had was applied and in over several years starting from the year 1957, he created the Sensorama, a motorcycle simulator, with the help of his partner. The Sensorama was patented in 1962. Four years later, in the year 1966, the head-mounted displays were invented by Ivan Sutherland. He suggested that it was a window into a virtual world. Videoplace, the name given to an artificial reality laboratory, was created by Myron Kruger in the mid 1970s. The idea that he had was to create an artificial reality that surrounds the users and responds to their movements and actions without the limitation of using goggles or gloves. Jaron Lanier created the first commercial business around virtual worlds in 1989. He is also responsible in popularizing the phrase “Virtual Reality”. Just a year later, the phrase “Augmented Reality” (AR) was phrased out by Tom Caudell while he was at Boeing, helping workers assemble cables into aircrafts.
In 1992, one the first fully-working AR system called VIRTUAL FIXTURES was developed. It was developed by L.B. Rosenberg at the U.S. Air Force Research Laboratory in Armstrong and demonstrated benefits to the performance of human. In the same year, the Graphics Interface conference witnessed the first major paper on an AR prototype, KARMA, presented by Blair MacIntyre, Doree Seligmann and Steven Feiner. In 1993, another version of the paper, a widely-cited version is published in Communications of the ACM.
With sponsorship from STRICOM, Loral WDL performed the very first demonstration that manned simulators and live AR-equiped vehicle, also in 1993. In 1994, funded by the Australia Council for the Arts, Julie Martin creates the first ‘Augmented Reality production’ entitled Dancing in Cyberspace. It features dancers and...

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