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Brutal Legacies: Media Violence And America's Youth

2177 words - 9 pages

It’s been a recent cover story in America’s newspapers and televised reports: Crazed Gunman Kills Self and Others on Shooting Rampage. Upon the conclusion of this event, follow up stories connect the gunman’s unstable mind with a near endless amount of hours playing Call of Duty. One of the most recent shootings at Sandy Hooks Elementary School, was is affiliated with Call of Duty being the cause of the killer’s spree. This casual connection of violent media, especially video games, has turned out to be nothing but a scapegoat for the governors and congressmen, an excuse to pass a bill restricting the access of these games to minors. Violent video games are in no need of regulation due to in game justification of violence, lack of violent media education, parental responsibility, and improper statistics and studies. The information I present can be accredited as they originate from legitimate research, and as an avid gamer of ten years concerned with both the misrepresentation and economics of media, with video games being the prime focus of concern.

Oddly enough, the first point I am to make in the case of media violence is the justification of said violence through what is referred to as passive media. Passive media includes books, movies, television shows, and any sort of media that the viewer cannot interact with. In various books and TV shows, characters find a reason or explanation of their violent actions to other characters and the viewers. In AMC’s the Walking Dead, Rick Grimes committed his acts of violence to protect his family and the group of survivors that constitute as a second family to him from zombies and other people who wish them harm. If current shows can explain the method behind their violence, video games should have same open mindedness to being able to explain the cause of the violence. God of War, being one of the first modern violent video games, portrays blatant reasons as to why Kratos kills any who get in his way ("Kratos." God of War Wiki. N.p., n.d. Web. 9 Mar. 2014). Tricked by the Greek god of war Ares, Kratos killed his wife and daughter without knowing he was simply a pawn of Ares. Upon their death, Kratos tried to atone for his actions by devoting himself further to the gods, his skills as a warrior helping invading armies against the enemies of the Greek gods. As time passed, Kratos became aware of the gods’ plot of having him killed before he was deemed too powerful to consider rebelling against them. Kratos, having years of pent up hatred for losing his family and his livelihood to the gods, swore vengeance against the gods, starting with Ares first. In the world of Greek mythology, diplomacy was a skill that was ineffective in convincing them of mortal desires. What this means is Kratos cannot simply approach the gods and ask for his old life back, especially to the god of war Ares. For an “audience” with Ares, actions spoke louder than words, with said actions involving Kratos murdering any...

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