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The Positive And Negative Aspects Of Video Games In Society

2273 words - 10 pages

In our modern society, we rely on varieties of entertainment in order to satisfy our need for enjoyment. One type of entertainment, which is currently becoming more prominent in our culture is video games. As it is becoming more prominent, it is also evolving throughout the years. Video games now are becoming more complex and influential in our society. People can use this type of entertainment was a way to relieve stress or a way to socialize with others online. Video games is almost available everywhere, from video consoles to cell phones, most Americans have played a video game before. The American myth is that Americans mostly view video games as a way to pass time, but they never see pass it to notice the influence and impacts it have in society. Americans believe this myth because our culture focuses more on what the public media broadcasts. There are cases where positive and negative aspects of video games were shown, but in reality, most Americans does not notice its significance in our lives. Most Americans feel that video games are just a source of entertainment; however, upon closer inspection we see that it is actually socially and psychologically impactful in our culture.
Entertainment is a necessity in American culture. With the abundance of leisure time in the daily lives of American, there are varieties of entertainment provided to use up our leisure time. In late 1900s, entertainment consist mostly from television and movie theatre. It was before the time where the internet existed or personal computers were becoming popular. When the first video game console was developed, it was already becoming a popular source of entertainment for both children and adults. Later in the 21th century, video games have evolved drastically in terms of its cultural focus and target audience. Developers are beginning to create educational games in which help children learn and be entertained at the same time. Schools are beginning to migrate from using the blackboard to teach into using technology of computers and video games to teach students. Using video games as a method for education is an efficient way to teach students because they are more inclined to learn the material presented in the game. Minecraft is an game that is being used as an educational tool, where students learn about multiple subjects such as agriculture, math, critical thinking and creativity. Another reason why it is socially impactful in our culture is because people are beginning to use video game as a catalyst to build relationships towards each other. There are multiplayer games where it requires communication between players and this will help develop social and leadership skills for the players. But that is not always the case, miscommunication could lead to arguments between the players and exposing players to profanity and violence. In addition, video games are being used by the military as simulation in war games. Our culture is beginning to change as we are exposed...

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