A video game is a specific type of software that runs on hardware, a computer or video game console, and today's video games are increasingly realistic and technologically advanced. Social networking has even made its way into the video game industry with online gaming. Video games, especially those that contain violence, are becoming increasingly popular with college students. They are often considered a bellwether of Internet use, but the Internet is not the only technology they have incorporated into everyday life. They are also using other technologies like cell phones, mp3 players and other devices to entertain themselves wherever they may be but still, they are more interested on videogames that internet offers. With the increasing amount of time that students are spending on video games, one is left to wonder what effects video games have on the people who play them.
Video games are often portrayed in a negative manner because they are seen as having an "addictive" quality. Addiction has been defined as "A primary, chronic disease, characterized by impaired control over the use of a psychoactive substance and/or behavior. Despite the wonderful benefits games offer as diversions, spending too much time, to the neglect of normal life duties, and social development with direct contact with others can and often does happen. Clinically, the manifestations occur along biological, sociological, spiritual and especially psychological. Some psychological effects that affect the behaviors are failure to play outdoor games, difficulties in work or school, telling lies to everyone, decreased attention to personal hygiene, decreased attention to family and friends, and disturbances in the sleep cycle. Many video game addicts have struggled with finding their place in society and as a result play video games in order to become part of a crowd. The players then may feel compelled to reach the next level of achievement in the game in order to flaunt their abilities in front of their peers. The nature of video games has led researchers to discuss several psychological effects that are associated with video game playing. It appears that playing appropriate video games in moderation can lead to beneficial effects.
The objective of this research paper is to review research findings on the negative effects of video game play on teenagers. It also presents a background about videogames and lastly
This study will help teenagers on how to control not to play videogames.
The scope of this research paper is the background about videogames and its negative effects on teenagers who played more often. The positive effects of video games never be discussed by the researchers.
Methodology
This study will use the descriptive survey method of research with the questionnaire used as the main instrument of data collection. The study will be conducted at De La Salle Lipa, Lipa City Batangas. The respondents of this study will be the students of De La Salle Lipa, who...