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Problems Associated With Children's Use Of Video Game

823 words - 4 pages

Video Games and their Problems
Kids used to picture imaginary worlds. Where they can be anything, they want to be. Through the past decades, kids are no longer imagining these worlds. They have drifted towards more of a virtual world, a world where there are limits. Kids are becoming more absorbed in this virtual world, than in the real world. Modern society calls this world video games.
Parents believe they can control how much their kids will play the video games. The parents set rules, regulation on what type of games permitted in the house, and how often the kids can play the video game. The kids become clever, especially during the summer months when mom and dad are gone. The ...view middle of the document...

For the gamer, to receive all the rewards possible, the gamer needs to buy the subscription of thirty to sixty dollars for a yearly contract and pay a monthly fee to maintain the membership. The astonishing thing is people actually do it without a second hesitation. I met this woman in California and she told me her phone was disconnected because she did not have enough money to pay the bill. She had spent too much on buying some video games for her phone. She did not realize she just used the last of her paycheck for the next two weeks, which she needed to pay off her bills, to buy something without any lasting value. People easily buy something for an in game experience without thinking of where the money is going.
Time is a precious commodity where every person hates to see it wasted with unimportant tasks. People enjoy using time effectively on completing important tasks. Sadly enough the gamers deem video games worthy of their time to spend countless hours playing their games. The result of such a thing is shown in the grades of these gamers who spend countless hours wasting away in a world with no lasting value.
Why does this happen? The virtual world has become the world of the gamer. Countless hours wasted away in the virtual world with the mindset that once the mission...

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