This website uses cookies to ensure you have the best experience. Learn more

Steering Behavior In Virtual Environment Essay

667 words - 3 pages

CHAPTER 1
INTRODUCTION

CHAPTER 1
INTRODUCTION

1.1 Overview

In 21st century where IT is affecting every aspect of life we can see the effect of computer, electronics and modern machines in every domain. This big penetration in our life has demanded the automation of all these machines. The automation or the quest to make them smarter and more independent has led to seek applications in the fields of Steering behavior, Neural Network and Genetic Algorithms.

1.2 Steering Behavior in Virtual Environment

Steering Behaviors present solutions for one major requirement of intelligent agents in animation, games, virtual reality and robotic movement: the ability to navigate around ...view middle of the document...

Intelligent agents or elements must be guided by lines of code, consisting of sequence of commands. Depending upon the experimental configuration, changes can be done in destination, behavior, acceleration, speed or manipulation of the intelligent agent. The approach taken in this paper is to make steering behaviors as entirely independent from the underlying locomotion scheme. A simple locomotion model will be presented in order to make the discussion of steering behaviors more accurate. Our locomotion model is based on a simple vehicle model.

1.2.2 Virtual Agents

To cater the need of computer animation, interactive media such as games and virtual reality there is need for intelligent agent, those who can navigate according to requirement. These agents may have some ability to improvise their actions according to situation. This project will use the term intelligent to denote these agents which are intelligent agents in a virtual world who may be interacting with other agents. Intelligent agents are intended for use in computer animation...

Find Another Essay On Steering Behavior in Virtual Environment

Peri Espana Case Analysis (For Organizational Behavior): Case Study on working environment in a big construction company in Spain

2344 words - 9 pages process, the laborer is supervised by a skillful foreman. Here one can see that PERI is giving newcomers strong support in order to achieve an organizational goal.PERI is quite successful in creating an environment that is responsive to what I believe, are the majority of PERI's workers needs. "The company gives them a job security that is difficult to find in the construction industry", this is mentioned by PERI's general manager. There is an

Ethical Concerns of Virtual Worlds Over The Internet

1478 words - 6 pages Virtual worlds are an environment played out over the internet. Virtual worlds are evolving more and more each year. In a virtual world users can live a “second” life over the web. This can lead to crimes in the real world due to disassociation. There are many other health concerns due to the excessive use of virtual worlds. Many users become addicted to these fantasy worlds. Virtual worlds have caused many social and economic issues that we

Virtual Organization Behavior

1340 words - 6 pages such behavior. (1) Individual Level Worker at the virtual organization is the individual who has a high knowledge, skills, and efficiency. The worker should possess willpower, ability, and commitment to learn. Learning process in virtual organization is done using multimedia technology to attain individual efficiencies. Organization tasks in managing personnel organization is creating a conducive environment the organization members so they can

The Matrix - Finding Reality In The Matrix

807 words - 3 pages Movies are wonderful things; they can inspire, spark debate, and even make you believe in what you are seeing. Virtual Reality is a creation of a highly interactive computer-based multimedia environment in which the user becomes a participant with the computer in a "virtually real" world. Movies and virtual reality can do the same thing: make you believe what is presented to you. Although there are several movies which use virtual

Virtual Reality: Computer Generated Simulation

1154 words - 5 pages “Virtual reality promises a kind of transcendence of the limits of physical reality” (Biocca, Kim, Levy 06). “Virtual Reality” is a computer-generated simulation of a three-dimensional environment in a seemingly real way by a person using special electronic equipment. When most people hear this they think of movies like “The Matrix”. They think films are the only place virtual reality is seen and used. However they are sorely mistaken in that

Types of Virtual Reality: Advantages and Dissadvantages

1150 words - 5 pages Introduction A description of Virtual Reality can be a bit tricky, and the semantics might be at variance in relation to what age group you ask, for instance, a children’s site describe computer simulated environment as tools which let you to experience and interact with images in a simulated 3D environment, for example, you could plan an area at home on your computer machine and really believe that you are walking around in it, although it was

Virtual Communities

1768 words - 7 pages The Internet is a potential arena for the creation of an egalitarian society. It allows users to interact in an environment where materialistic possessions and appearance do not play a role. Essentially, there is a potential recreation of one's self. However, the Internet and virtual communities are not always places where there is a sense of equality, nor are all people equally represented. An exploration of virtual communities begins to define

Effective Teams Analysis

2362 words - 9 pages Groups (WGs) form and attempt to accomplish a set of objectives in a purely volunteer environment. This has historically come, in my observation, replete with interpersonal conflict, awash with individual agendas and, unfortunately, rife with self-aggrandizement.I would like to propose an enhancement that I believe will help these Working Groups (WGs) more effectively establish and work toward goals in a most efficient and uniform manner.Naming

Global Public Policy and Management Networks

1616 words - 6 pages , p. 454). Comparative Perspectives Comparative politics is a field that examines “the role that context plays in the structuring of behavior” (Siegel, 2011, p. #). The study of social networks and relational approaches is one way to bridge the gap between qualitative and quantitative scholars, such as U. It involves the role that the structure of interactions between actors plays in the understanding of individual behavior and ultimately

Challenges of Virtual Teams

1137 words - 5 pages appropriate and timely assessment of the behavior of other team members with the risk of increasing occurrences of misunderstandings (Rusman et al., 2010). This along with the lack of nonverbal cues can damage group cohesion and commitment, and lower trust (de Pillis & Furumo, 2007). Trust is possibly the largest and most detrimental challenge of virtual teams. Trust takes time to form but can be destroyed in an instant. According to de Pillis

Virtual Team Management

3560 words - 14 pages challenge is integration, which means the process of coordinating separate people into a balanced whole that produces behavior compatible with the complexity of the team's environment" (Earley, 2002, p.380).An obvious yet important issue virtual teams are forced to deal with is time zone barriers. Due to the ever so changing business world and the basic reason for having virtual teams, members of the team often are in totally different geographical

Similar Essays

Virtual Learning Environment In Education Essay

1417 words - 6 pages VLE. Significant contribution to body of knowledge Nowadays, VLE is applied at many stages in education. For example, application of VLE at the primary school. Virtual Environment also applied to children level education. At the age of 5 until the age 10 are classified as children when they in primary school. Some of the children have a behavior which they are likely to tell their parents on how they were at school, what they had learned and what

Virtual Networks In A Network Vitualization Environment

1528 words - 7 pages Each virtual network in a network virtualization environment is a collection of virtual nodes and virtual links. Essentially, a virtual network is subset of underlying physical network resources. Network virtualization proposes decoupling of functionalities in a networking environment by separating the role of traditional ISPs into InP’s (Infrastructure Providers) who manages the physical infrastructure and SP’s (Service Providers) who creates

Personality Behavior In A Social Environment

758 words - 3 pages party with her before and when the opportunity arose, I did so. And it was somewhat shocking. At first, she remained quiet; however, after one beer she was a social butterfly. She was talking to everyone and anyone and having a great time. I could even hear her laughing from all the way across the house. So like me, her behavior completely changed once she was placed in a completely different and more upbeat environment. I believe that the party

Teenagers Behavior In The School Environment

1361 words - 5 pages Teenagers Behavior in the School EnvironmentI had received several calls from the teachers at the school that my child attends. I had a long conversation with each of them, but I had not decided to visit the school until I received this assignment. My daughter is fifteen years and is in the eleventh grade. She attends Scotlandville Magnet High School. The high school is a large school and has students attending from all over East Baton Rouge