Television And Video Game Violence Affects Adolescent Aggression

2455 words - 10 pages

Here's the scene: Bugs Bunny, Daffy Duck, and a well-armed Elmer Fudd are having a stand-off in the forest. Daffy the rat-fink has just exposed Bugs' latest disguise, so Bugs takes off the costume and says. "That's right, Doc, I'm a wabbit. Would you like to shoot me now or wait until we get home?"

"Shoot him now! Shoot him now!" Daffy screams.

"You keep out of this," Bugs says. "He does not have to shoot you now."

"He does so have to shoot me now!" says Daffy. Full of wrath, he storms up to Elmer Fudd and shrieks, "And I demand that you shoot me now!"

Elmer takes aim and fires sending Daffy's beak whirling around his head like a roulette wheel. What does this say to children watching this? Don't you think this might make children more aggressive to see someone shot at point blank only to be unharmed and fit as a fiddle? I do and I plan to prove that video game AND television violence cause children to become more aggressive.

Firstly, psychologist Brandon S. Centerwall states, "Children have an instinctive desire to imitate behavior. Unfortunately, however, children are not born with an instinct for evaluating the appropriateness of certain actions" (1-58). This means that children naturally model what they see on television and do not typically think about whether or not they should model what they see.

John Murray, professor of developmental psychology at Kansas State University, made another very surprising discovery. He examined brain scans of teenagers while they watched bloody fight scenes from Rocky IV, and he found that there was an increased activity in the part of the brain that registers long-term memory of threatening events. This is also the part of the brain that is identified with post-traumatic stress. What this means is that they were treating the violence in Rocky IV as real violence. (Sullinger K3034).

Another psychologist Leonard Eron has been tracking television violence and actual violence for almost four decades. His initial studies in 1960 found that even the occasional violence in 1950s television caused increased aggression among 8-year-olds. By adult years those who watched above-average quantities of television violence in childhood were convicted of violent felonies at a 49% higher rate than those who watched below-average quantities of television violence. (139-171).

In a statement from the American Psychological Association they say, "The average American has seen 8,000 televised murders and 100,000 acts of violence by the end of elementary school and has watched about 22,000 hours of TV and some 18,000 murders in the media by the end of high school" (Sullinger K3034).

According to a report given to the FTC (Federal Trade Commission) by the Judiciary Senate Committee, violence committed by youths...

Find Another Essay On Television and Video Game Violence Affects Adolescent Aggression

Video Game Violence Essay

2538 words - 10 pages “Video Game Violence Does Not Cause Violent Tendencies” An In-Depth Look at Video Game Violence and its Positives Effects “On Tuesday, November 2, while the rest of the country was voting, the Supreme Court of the United States heard oral arguments in Schwarzenegger v. EMA, the landmark case in which the state of California is petitioning for the re-instatement of a California law banning the sale of deviant or morbid violent video games to...

Video Game Violence Essay

2217 words - 9 pages Video Game Violence Concerns about the effect of media violence on children extends back at least to the beginning of the mass media, with the issue raised with reference to films, radio, television, comic books, and so on. As technology brings new types of media to the fore, the issue shifts to depictions of violence in these new media. Both popular sources and scholarly address this issue, asking in effect how violent video games change...

Video Game Violence

560 words - 2 pages Video Game Violence Violence in video games has been a hot topic ever since the beginnings of the industry. From depictions of a polygonal frog being run over in Frogger, to stealing cars in a realistic environment a la Grand Theft Auto, this topic has sparked serious debate. The traditional liberal stance is that the government should forcefully regulate the video game industry. The conservative stance is that the industry does a good job...

Video game violence speech

1049 words - 4 pages Have you ever seen someone playing a violent video game, or played one yourself Have you ever seen someone playing a violent video game, or played...

Video Game Violence

2742 words - 11 pages What is it that makes people want to buy violent video games? Why do parents buy violent games for their children? Are people buying these games just because they are popular? There are many questions specialists and researchers are trying to answer. Are people more violent because they buy violent video games? Do violent video games make people who are not violent, violent? Such games are said to be in a classroom setting where the person has...

Video Game Violence

1308 words - 5 pages Politics: current us problem-video games and violence 2000-07-10 In recent years, video games have been a popular icon of youth culture. However,as games have become popular, so has the amount of violence contained in them. Because of the immense popularity of video games with children, violence within them should be handled more properly. First of all, let's take a look at some background information to get a few ideas of who plays the games...

Video Game Violence

1329 words - 5 pages Video Game Violence Video game violence has been a long going controversy. Video games have not been around all that long, “first introduced in the 1970s” (Cesarone, Feb. ‘95), and started out as being centered towards the Children. Well anybody that has grown up with games are now older and more mature and demand more from their gaming experience, and so the creation of new types and styles of games have evolved to suit them. I have...

Video Game Console violence

1573 words - 6 pages Videogame ViolenceMany parents, teachers, and politicians are attempting to ban the sale of violent videogames to children. According to the proponents of videogame censorship, the videogame industry is directly responsible for the recent violence in several American high schools. They claim that the only solution to this recent outbreak of violence is to censor videogames and restrict their sale to minors. Over the past several years,...

Violence, Aggression, Addiction Equals Violent Video Games

1874 words - 7 pages “Stop it!” a mom screamed at her 13 years old son who is misbehaving with her in public. They are in a game shop trying to buy a game that her son wants as a reward for his academic achievements at school. But then why does not Mom wants to buy it? “Son, this is not for you. This game is for people who are over eighteen,” Mom explained. “But Mom, my friends always play them. When I went to Tommy’s house last weekend, I played it also. And it was...

Effect of Video Game Violence on Children and Teens

1754 words - 7 pages Violent video games can lead to aggressive and violent behavior in children and adolescents. “Violent media increase aggression by teaching observers how to aggress, by priming aggressive cognition (including previously learned aggressive scripts and aggressive perceptual schemata), by increasing arousal, or by creating an aggressive state” (Anderson and Bushman 355). As more children are becoming exposed violence in video games in the recent...

Video Game Violence Make Teens and Children More Aggressive

2617 words - 10 pages The term violence is a broad word that has many different views depending on what it is associated with. When it comes to teens and children, violence can be anything from pushing, shoving, and fighting too. Violence has and always will be an ongoing problem around the world. Everything that can be done to prevent it will benefit our society. Today’s video games and featured television shows have become much more graphic than they have ever...

Similar Essays

The Effects Of Video Game Violence On Human Aggression

1861 words - 7 pages Throughout a number of recent studies, participants playing violent video games have consistently shown increases in their aggressive behavior, both during and after the gameplay. A study that linked violent video games to child aggression found that in every group they tested, “Children who were exposed to more video game violence did become more aggressive over time than their peers who had less exposure” (Harding 1). An increase in...

Television And Video Games Violence Increases Aggression In Youth In The Short Term And The Long

2025 words - 8 pages PAGE PAGE 1 Violence on Television Effects Young Viewers Violence on Television Effects Young ViewersTelevision and Video Games Violence Increases Aggression in Youth in the Short Term and the LongKurt BainWake Technical Community CollegePsychology 237-2102November 10, 2008Television and Video...

Video Game Industry And Violence Essay

1383 words - 6 pages Video Game Industry Should Restrain Violence       In 1998, the US software industry sold $6.3 billion worth of video games (see Unknown).  Not bad for an industry that didn't exist 25 years ago!  Yet despite its continued growth, all is not well in the video game industry.  School shootings in Littleton, Colorado; Pearl, Mississippi; Paducah, Kentucky; Conyers, Georgia and many other towns have shocked the nation (see Malcolm). ...

Video Game Violence Essay 1730 Words

1730 words - 7 pages Smoking, Drinking, Pornography are just among some of the things that people have decided are immoral for children to take part in. However, a child making a character in a video game ruthlessly rape, beat, and kill another character has been deemed acceptable as long as said child is of a certain age. Video games are prominent in everyday life. Children as young as two are starting off playing basic video games to learn their ABC’s and 123’s....