The Many Benefits Of Gaming Essay

2030 words - 8 pages

In our society today, entertainment revolves around technology. Video games are a mass media form of entertainment that are enjoyed by all ages. Genres of video games range from violent action to emotional romance—much like how movies are. However, the general public views video games as a distraction or even a waste of time. The consensus of this opinion mostly stems from the fact that video games can intrigue a person for long periods of time. Interestingly enough, the same can be said for other activities such as reading books or watching videos on YouTube. If one can learn things from a book, can't one also learn from video games as well? Besides being fun, some video games also provide practice in problem solving and logic as well as strategizing. Personally, I believe that all of the multiple, positive effects of video games outweigh the negative aspects that the general public conceives of when playing video games.
Video games were first introduced to the public back in the early 1970s where the rebellious issues of Vietnam War was still raging on and fashion trends consisted of mini-skirts, bell-bottoms, and the infamous "hippie" look. During this era, the world's first successful commercial video arcade game titled "Pong" (this later became to be known as Ping-Pong) was released to arcades and bars everywhere. Pong was the first game developed by a company entitled Atari Inc (Hansen). Pong was a simple game that simulated a game of tennis. The founder of Atari Inc., Nolan Bushnell was just 29 years old when he started Atari in 1972. The success of Pong sparked the start of the video game industry and laid the groundwork for future video game developers and manufacturers. However, because this technology was new, there were poor designing mechanics and timing issues that led to failures in the industry. It wasn't until a video game company called Nintendo, founded by Fusajiro Yamauchi, introduced one of the most iconic mascots in video game history, an Italian plumber dubbed "Mario." Mario was created by Nintendo's video game designer, Shigeru Miyamoto ("Mario" 2012). Four years later in 1985, the Nintendo Entertainment System was released in North America. This allowed Nintendo to receive a revenue of 1.5 billion dollars in 2 years time ("Mario" 2012). This was considered a major success of the failing video game industry despite Atari's initial success with Pong. Atari did release their own console, the Atari 2600 prior to Nintendo's but it failed due to it "flooding the market with bad software" ( EGM Retro..2005). On Nintendo's console, video games were still made with cheap, yet simple and appealing mechanics that attracted consumers that ranged from children to adults. Eventually, companies such as Sony, Sega, and even Microsoft were able to pump out video game consoles of their own and become successful as a result. Video games eventually became more complex and are now able to include realistic content that are convincing to...

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