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The Device That Will Revolutionize The Gaming Industry

1597 words - 7 pages

Throughout time, technological tools have been created and improved for the well-being of humans. From the discovery of fire to having robots educate children, all inventions influence and impact the way we live in a society. Another instrument which will soon remodel the gaming industry and our lifestyle is the Oculus Rift. According to Chacos, Edge-Salois, Hamdan, Luckerson and Trivedi, there is research to prove that the Oculus Rift is a device that will revolutionize the gaming industry and the real world. The Oculus Rift is the first product on the market that allows the gamer to wear a headset and experience the environment of the game in a three-dimensional space. There are several health, psychological and social benefits that are obtained with the use of this gadget. The gadget not only can be used in the gaming world, but also in the real world regarding societal affairs.
Firstly, the Oculus Rift will revolutionize the gaming industry through stationary movement. The device is special and unique from any other gaming device since it allows the gamer to experience the environment of the game. This product would allow a person to “move about within the confines (Hamdan 2) in which the device can sense the surrounding, The Oculus Rift uses markers which transmit messages to the device and enables the device to comprehend the surrounding, These markers are used not only in gaming devices. Smartphones also include location markers for a person to be able to follow directions (Hamdan 2). The Oculus Rift specializes in having the gamer feel as though they are able to physically be in the game, while wearing a headset that is connected to the gaming system. In a way, wearing the headset tricks our brain to believe we are actually in the game. According to Trivedi, “[t]he device is already being dubbed as a game changer by many analysts” (Trivedi 1), since it is clear that after using the device, the experience of gaming will not be the same. Around 1000 game producers have already requested their game to be usable by Oculus Rift users (Trivedi 1). There are several are several gaming devices such as the Xbox Kinect or the Nintendo Wii which use a similar concept to make the gamer feel as though their movements and actions actually impact the game. However, the Oculus Rift does not need just a console to sense the movements. With this device, the player can be seated and just turn their head for the markers to be triggered. The Oculus Rift will revolutionize the gaming industry since it is a different concept than what most gamers are used to. Since it is a product that is so new, a lot of gamers will be interested in trying this product out. Thus, the Oculus Rift is a device that will change the gaming industry.
Secondly, this device delivers several advantageous aspects which can actually aid the gamer in real life. Although there are many assumptions of video games being unhealthy and promoting laziness, there are many advantages the...

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