This website uses cookies to ensure you have the best experience. Learn more

The Effects Of Video Games Essay

1867 words - 8 pages

Introduction
For more than 30 years, video gaming has been a popular activity amongst many of America’s children. With over $63 billion (Reuters, reuters.com) worth sold each year, video games are here to stay. While much controversy has arisen over the subject, video games have benefited the United States of America and its citizens to a great degree. For example, the military and CIA use gaming to train soldiers (Davidson, www.ehow.com), and classrooms use video games to teach students. The potential is infinite. Some studies demonstrate video game usage improves certain mental functions. However, when exposed to violent video games, some people develop to antisocial and aggressive behavior. In order to understand the potential benefits and dangers of video games and to make informed purchasing decisions, it is important to consider the history of video games, their military uses, their educational value, and the effects they have on the brain.
History
In 1986, the video game industry was failing miserably, with a meager $100 million total value. Then, Nintendo, initially a trading card company, released the Nintendo Entertainment System, reviving the video game industry from its imminent death. With hits such as "Super Mario Brothers" and "Adventure Island", sales skyrocketed preventing video games from just being a passing fad. Technologic advancements and novel ideas such as glasses-free 3D, Kinect body tracking, and augmented reality help make the video game industry one of the largest industries on the planet. These technologies are presently utilized by institutions such as NASA, military, the public school system, and the CIA in addition to being simple entertaining pastimes. Video game technology is visible and integrated in many levels of society. Clearly there are benefits.
Military Uses
One of the familiar beneficial uses of video games is its use in safe, realistic military training and government agent training. The Central Intelligence Agency has started developing a computer simulation to help train analysts to think like terrorists. “Guard Force” is intended to help analysts locate terrorists by simulating ideal situations, such as a local shooting or bombing. Similarly, the U.S Military utilizes video games to train soldiers to fight. “Full Spectrum Warrior” by Pandemic is being used by the U.S Military to familiarize new soldiers with disaster scenarios. This method is both economic and convenient (Davidson, www.ehow.com).
Educational Uses
Video games are used for educational purposes as well. Websites such as www.quizlet.com incorporate study facts and test questions into a video game format. Many teachers are turning to www.quizlet.com to help educate their students. Writing classes are also looking to video games by allowing the students to play role-playing games for writing inspiration. Now, STEM (Science, Technology, Engineering, and Math) classrooms integrate video games into their curricula (David 17). “Crazy...

Find Another Essay On The effects of video games

The Effects of Video Games on Children

1504 words - 6 pages The Effects of Video Games on Children Technology today has progressed rapidly from generation to generation. Children and young adults are both into video games and the latest gadgets out there. Video games have been available to customers for the last 30 years. They are a unique way to entertain individuals because they encourage players to become a part of the game's script. Victor Strasburger an author of “Children, Adolescents, and the

The Effects of Video Games and Violence

1377 words - 6 pages video games may promote skills such as motor coordination, learning, and creativity. Anyway, there are researches on the effects between video games and violence. The studies show concerns about the effect of violent video games on young people who play videogames extremely (too much). However, it begs the question: Which comes first, can violent video games aggravate a player's violent behavior, or does the player with violent habits/desires is

The Effects of Violent Video Games

1126 words - 5 pages negative impact on children and college students” (N.A.). lastly, so people shouldn’t play violent video games because it not only effects kids but it effects college students as well. In conclusion, violent video games are bad and not healthy for people to play because it can cause aggression and bad behavior. Also, it can change the way people think and there moods because there is a lot of activity going on in their brain. However, it can change

The Effects of Violent Video Games

1659 words - 7 pages Since violent video games, like Mortal Kombat, were created, adolescents who play these games become more aggressive than before. To me, playing violent video games is unsafe for these people since they have the negative influence on these people. I believe that researching on that topic would help us get the sense of what problems to avoid. I wish to know what are the possible effects of violent video games on adolescents’ aggression. The

The Negative Effects of Violent Video Games

2083 words - 8 pages Video games have been a rapidly expanding industry since their inception in the 1970s. Along with their growth have come concerns about violent video games and their effects on aggression and violence in young people. The many school shootings have pushed this issue to the forefront, since the two shooters were avid players of video games. These events brought about the question: do violent video games induce aggression in youth? That’s

The Effects of Video Games on Children

1053 words - 4 pages The Effects of Video Games on Children Many people claim that violent video games are desensitizing children to violence, and making them more hostile and aggressive in social situations. Many video games nowadays have some sort of violence. These games can range from mild to extremely brutal. When children are exposed to these games, they very well could affect how children think. These games, when exposed to children, will, in fact, make them

The Negative Effects of Video Games

1036 words - 4 pages When videos games were first available to consumers and brought into homes it was to serve the purpose of entertainment. Now since the evolution of gaming unfortunately a new purpose has been served. A survey conducted by the firm at game spot concluded that gamers in the United States spent over 13 hours playing video games weekly. Although current gaming systems may help increase motors skills, there have been many problems associated with

The Negative Effects of Video Games

1012 words - 4 pages Why Videogames Aren’t Just Games Anymore Have you ever imagined that games like Call of Duty, Minecraft, and Battlefield 4 may actually be beneficial to play? Many people claim that videogames can have negative effects, but recent studies have proven that videogames can actually be beneficial. Early researchers once thought that videogames were harmful, but now many feel that the opposite may be true. Videogames have many positive side

Positive effects of video games

732 words - 3 pages Sixty-eight percent of Americans play video games. Video games have been around since 1940, “when the westinghouse company pavilion at the New York world’s fair debuted a computerized version of the classic game Nim” (Video games). As the years passed video games were redefined and made smarter and faster, always striding to be better. Video games are a good way to promote realistic effects that enhance critical thinking, improve hand-eye

Effects of Violent Video Games

940 words - 4 pages of Video Games." Parents & Teachers: The Impact of Video Games. N.p., n.d. Web. 18 Happ, C., Melzer, A., & Steffgen, G. (2013). Superman vs. BAD Man? The Effects of Empathy and Game Character in Violent Video Games. Cyber psychology, Behavior & Social Networking, 16(10), 774-778. doi:10.1089/cyber.2012.0695 Layton, Julia. "Do Violent Video Games Lead to Real Violence?" HowStuffWorks. N.p., n.d. Web. 3 Dec. 2013 "Do Violent Video Games Contribute to Youth Violence? - Video Games - ProCon.org." ProConorg Headlines. Lawrence Kutner, 29 Mar. 2011. W"Video Game Quotes." BrainyQuote. Xplore, 2013. Web. 09 Dec. 2013eb. 09 Dec. 2013.

Positive Effects of Video Games

723 words - 3 pages people who are gamers have remarkable logical thinking, problem solving and visual skills. Dr. Daphne Bavelier, a neuroscientist at University of Geneva has conducted research on effects of video games on brain. One of her main focus of study was whether first person action video games boost the useful field of view (UFOV) in older adults. In her research, it was concluded that video game players (VGP) and non-video game players (NVGP) use

Similar Essays

The Effects Of Video Games Essay

856 words - 4 pages part of their lives. It all depends on the person who plays video games, whether they can tell reality from fantasy there won’t be any problems. Works Cited • Benedict, Carey. "Shooting in the Dark.”. New York Times, 11 Feb 2013. Web. 25 Nov 2013. . • "Do violent video games contribute to youth violence?." . N.p., 15 Oct 2013. Web. 25

The Effects Of Video Games Essay

761 words - 4 pages are the studies from the ISU Distinguished Professor of Psychology, Craig Anderson, that show video games that are violent can make people have violent behavior (2010). Anderson and his team tested the effects of violent video game play on the behaviors, thoughts, and feelings of the individuals by using meta-analytic procedure (2010). New longitudinal data which provided further confirmation that playing violent video games could make some

The Effects Of Video Games Essay

889 words - 4 pages Video games are a big part of today's society. Over 97% of teens play video games. Not all adults approve of video games. People have said that it promotes violence in teenagers and children. After many scientific studies; video games might not be as bad as many people think they are.Children in the 21st century want much more visual stimulation than last generations children. The answer to this for some is video games. There are many genres of

Effects Of Video Games Essay

749 words - 3 pages Over the past thirty years, gaming industries have grown due to the high demand for video games. Not only do these video games allow a person to interact with the characters but also to enjoy the plot of the game. Often times, people play video games for a large amount of time in order to get to the next level, or repeatedly try and kill an enemy. But, as time goes by, people begin to question whether the effects of video games are good or bad