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Video Game Piracy Essay

1010 words - 5 pages

Video Game piracy is one of the biggest issues facing the video game industry, specifically PC gaming. It occurs every day, and is dramatically affecting the revenues earned by video game developers. Piracy can occur in a number of ways. The first possible method of video game piracy is burning content onto a disc. Someone can copy the contents of a game disc into a file on their computer and then burn those contents onto a blank disc. This disc can then be given or sold to someone as the full version of a game. Another technique that pirates use is called torrenting. This involves finding the code file for a video game and then transferring it into a playable version of the game. After this is done, the pirate can play the game for free and can even post this new playable file on the internet as a free download that anyone can access. Piracy is one of the biggest problems that video game developers have faced over the years.
Many consumers like the idea of pirated games because it means that they can play games without paying for them. One of the arguments against video game developing companies is that games cost too much, so it is the developers’ faults that piracy exists. The only reason that video games are expensive is because they cost so much money to create. Many games these days cost in the hundreds of millions of dollars to develop, so the only way the company can make a profit is if they put the $60 price tag on their games.

Greg Spicer

A second argument that consumers make is that they want to try the game
before they spend their money on it, so they will download the pirated version of the
game to test it out. This sounds like a reasonable statement, but the fact is that most people who download the illegal version never buy a real copy. Why spend your money when you could play the same thing for free? Game developers have even tried to accommodate these people by making free demos so that you can get a taste of the game before making a purchase. The developers’ efforts have produced little results in terms of wiping out piracy.
One final argument that people like to make is that good games will sell themselves. They are saying that if a game is extremely well made then people will buy the real version. This theory was disproven in 2011 with the most popular PC game of the year, Crysis 2. In 2011, 4,000,000 people downloaded Crysis 2 illegally, while only 500,000 paid for it. This harsh statistic is not unlike the statistics for many other recent PC games.
One method that game developers are using to combat piracy is changing their games from PC versions to gaming console (such as Xbox or Playstation) versions. It is much more difficult to pirate console games than PC games...

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