Video Game Violence
Video game violence has been a long going controversy. Video games have not been around all that long, “first introduced in the 1970s” (Cesarone, Feb. ‘95), and started out as being centered towards the Children. Well anybody that has grown up with games are now older and more mature and demand more from their gaming experience, and so the creation of new types and styles of games have evolved to suit them. I have grown up with games, and am at the age where ‘kids games’ just don’t do it for me anymore. The games that I thought were enjoyable when I was a kid are now very boring. I need a more complex game with many variables to consider, and I am mature enough to handle violence, and what is more complex than a war game? This is where the controversy comes into play. The games that are now being made for the older generation (those that are 17 and older) are also being played by the younger generation (those younger than 17), which is not the intention of the industry. These games tend to be more violent and mature, since they are intended for a more mature audience that can handle the violence without taking it seriously. While entertaining to the older generation, people see them as desensitizing the younger generation, and actually harming them emotionally, and so wish to get rid of them completely.
Violent video games should not be gotten rid of, and I will tell you why. First I will give you the reasons why video games should not be violent, and controversial. Then the safety issues that are in place to protect the kids from getting, and playing these games. And finally why they should not be gotten rid of, followed by a concluding paragraph.
Violent video games can lead to violent attitudes, and a desensitized view of the world. Violent games in general promote aggressive demeanor much from having to react quickly to “survive” many times needs a violent reaction, and thus promotes aggressive attitudes. Playing these games constantly can cause children to “feel restless, aggressive, and combative” (Bopp, 1999, pg. 31) sense that is what these games are based on, and centered around; keeping the player on the edge, being aggressive to win, and competing against the artificial intelligence or even other players. In some violent video games the kids gets to blow things up, kill things, and basically do whatever he or she wants without any real reason or purpose. This can lead to them being desensitized when they see these things in real life, or on the news. “These games tend to be ‘action packed’ and can lead to short attention spans sense the kids are used to so much action, and many things going on all at once” (Bopp, 1999 pg.31). Some of these violent games use very real looking weapons so “whenever these children are exposed to a real gun, they still think it is a fake gun and start to play and sometimes somebody gets hurt or is even killed” (Bopp, 1999, pg.31). These games also...