Video Game Violence Essay

1329 words - 5 pages ✓ Expert Reviewed
VIEW DOCUMENT
Preview

Video Game Violence

Video game violence has been a long going controversy. Video games have not been around all that long, “first introduced in the 1970s” (Cesarone, Feb. ‘95), and started out as being centered towards the Children. Well anybody that has grown up with games are now older and more mature and demand more from their gaming experience, and so the creation of new types and styles of games have evolved to suit them. I have grown up with games, and am at the age where ‘kids games’ just don’t do it for me anymore. The games that I thought were enjoyable when I was a kid are now very boring. I need a more complex game with many variables to consider, and I am mature enough to handle violence, and what is more complex than a war game? This is where the controversy comes into play. The games that are now being made for the older generation (those that are 17 and older) are also being played by the younger generation (those younger than 17), which is not the intention of the industry. These games tend to be more violent and mature, since they are intended for a more mature audience that can handle the violence without taking it seriously. While entertaining to the older generation, people see them as desensitizing the younger generation, and actually harming them emotionally, and so wish to get rid of them completely.

Violent video games should not be gotten rid of, and I will tell you why. First I will give you the reasons why video games should not be violent, and controversial. Then the safety issues that are in place to protect the kids from getting, and playing these games. And finally why they should not be gotten rid of, followed by a concluding paragraph.

Violent video games can lead to violent attitudes, and a desensitized view of the world. Violent games in general promote aggressive demeanor much from having to react quickly to “survive” many times needs a violent reaction, and thus promotes aggressive attitudes. Playing these games constantly can cause children to “feel restless, aggressive, and combative” (Bopp, 1999, pg. 31) sense that is what these games are based on, and centered around; keeping the player on the edge, being aggressive to win, and competing against the artificial intelligence or even other players. In some violent video games the kids gets to blow things up, kill things, and basically do whatever he or she wants without any real reason or purpose. This can lead to them being desensitized when they see these things in real life, or on the news. “These games tend to be ‘action packed’ and can lead to short attention spans sense the kids are used to so much action, and many things going on all at once” (Bopp, 1999 pg.31). Some of these violent games use very real looking weapons so “whenever these children are exposed to a real gun, they still think it is a fake gun and start to play and sometimes somebody gets hurt or is even killed” (Bopp, 1999, pg.31). These games also...

Find Another Essay On Video Game Violence

Video Game Violence Essay

2538 words - 10 pages “Video Game Violence Does Not Cause Violent Tendencies” An In-Depth Look at Video Game Violence and its Positives Effects “On Tuesday, November 2, while the rest of the country was voting, the Supreme Court of the United States heard oral arguments in Schwarzenegger v. EMA, the landmark case in which the state of California is petitioning for the re-instatement of a California law banning the sale of deviant or morbid violent video games to...

Video Game Violence Essay

1308 words - 5 pages frequently and what amount of video games contain violence. A lot of people tend to think that the majority of video game users are children, but a congressional testimony by Interactive Digital Software Association denies this, and points out that 77 percent of the most frequent consumers are "adults"�. (57 percent""over18, 20 percent""over 36). (Douglas n.p...

Video Game Physical Violence Speech

1049 words - 4 pages going to discuss video game violence, and the impact they can have on the players and society. As a class, you might wonder what this has to do with me? Well, based on general knowledge, most of you the guys in this room, maybe some girls, play video games for at least a couple of hours a week. Today I will tell you about the games you play, their...

Video Game Business And Violence

1383 words - 6 pages Video Game Industry Should Restrain Violence       In 1998, the US software industry sold $6.3 billion worth of video games (see Unknown).  Not bad for an industry that didn't exist 25 years ago!  Yet despite its continued growth, all is not well in the video game industry.  School shootings in Littleton, Colorado; Pearl, Mississippi; Paducah, Kentucky; Conyers, Georgia and many other towns have shocked the nation (see Malcolm...

The Debate Over Video Game Violence

1588 words - 6 pages between video game violence and real life violence. For decades research has been done on this topic to see if violence in video games can cause more aggressive behaviors in players, especially younger players. There are a lot of factors to consider on this issue like the research that has been conducted, if violent video games have been linked to real life violence and the positive elements that violent games can have. Despite all the research...

The Debate Over Video Game Violence

1761 words - 7 pages so many young adults playing video games, it would make sense that some of them might already have a psychological disorder that can trigger them to be violent. However, if the a majority of the teenagers studied did not have a previous history of violence or psychiatric disorders in the study, then it might be possible to infer that video game violence and real-life violence might have a correlation. A study suggests that playing video games...

Video Game Violence: Therapeutic Outlet or Perpetuating Violence?

1900 words - 8 pages to an almost reclusive person addicted to video games. Still, where does that lead the question of what the effects of video game violence? Is it a therapeutic outlet that gamers use to vent daily frustrations or is it something detrimental that is warping the minds of our youth to commit violent crimes? This is an issue that can be taken from different perspectives. In Lance Ulanoff’s article in PC Magazine, Violent Video Games: Our...

Effect Of Video Game Violence On Children And Teens

1754 words - 7 pages virtual crimes and experience violence. They can also be extremely addictive leading to prolonged negative exposure. Violent games do not teach children and adolescents how to deal with their anger constructively; instead they give children and adolescents ideas that could involve causing harm to another in- game character or destroying property. Not all youth are the same, some who play video games can withhold from transferring the violence to the...

The Problem Of Video Game Violence Is Exaggerated

1271 words - 5 pages they believe that playing video games for ten, twenty, or even thirty hours on end won't have an adverse effect on their mental and physical health. People allow themselves to act foolishly by blaming video games for much of the violence in the world when in truth they should be blaming themselves. Works Cited Costikyan, Greg. “The Problem of Video Game Violence is Exaggerated.” Video Games. Detroit: Greenhaven,                    2003. Opposing...

Video Game Violence And Its Effects On Society

931 words - 4 pages In today’s world, video games have come along way since the birth of game consoles, with such games as Pac Man, Donkey Kong, and Frogger. Not only have the graphics done a complete turn but the violence has also on video games. There have been many people discussing on the topic of video games that have violence and the effect it has on kids. It brings out more aggression on kids that play those types of games than those who does not. Video...

Video Game Competition and Violence influence on Aggressive Behavior

1481 words - 6 pages made a good match. The researchers were able to control the side variables, and obtain trustful data to prove the hypothesis that there is a relation between violent video games and aggression, and that when isolating specific video game characteristics, competitiveness had a much larger impact on aggressive behavior than the violent content. Works Cited Adachi, P.J.C. & Willoughby, T. (2011). The Effect of Video Game Competition and Violence...

Other Video Game Violence Essays

Video Game Violence Essay

765 words - 3 pages While surfing Facebook, I came across a post blaming video games entirely for the Columbine Shooting. This sparked a whole debate on whether or not this was true. This sparked some interest in me so I began looking into it. While digging deeper into this topic I came across three different topics to focus on. First, separating fact from fiction pertaining to video game violence. Second, comparing all types of entertainment to see which has...

Video Game Violence Essay - 1730 words

1730 words - 7 pages , declares: The rating itself does not tell you whether it is a healthy or unhealthy game. Any game that involves killing or harming another character in order to advance is likely to be teaching inappropriate lessons to whoever is playing it Dr. Anderson then goes on to explain that just because a game is not rated mature or teen that does not necessarily mean that the game will not contain violence. In fact, a lot of video games have hidden violence...

Video Game Violence Essay - 1714 words

1714 words - 7 pages Video game violence has no effect on teenagers becoming violent in the real world, although the Entertainment Software Rating Board (ESRB) has raised lots of controversy because of the rating of recent games. The difficulty of games has more of an effect on teen’s aggression than the games’ violence itself. These days there have been many games that have caused many heads to turn due to the violent contents. But in some cases video games teach...

Video Game Violence Essay - 560 words

560 words - 2 pages Video Game Violence Violence in video games has been a hot topic ever since the beginnings of the industry. From depictions of a polygonal frog being run over in Frogger, to stealing cars in a realistic environment a la Grand Theft Auto, this topic has sparked serious debate. The traditional liberal stance is that the government should forcefully regulate the video game industry. The conservative stance is that the industry does a good job...