This website uses cookies to ensure you have the best experience. Learn more

Video Games Essay

1565 words - 6 pages

Video Games Dont Cause ViolenceDespite the claims that violent games increase aggression level and cause violence in real time, scientific studies show contradictory results. This is also true with the influence on the behavior and health. In recent years a lot of researches shown positive effects of computer games.To discard the claims that virtual violence, which is common in modern games, generates real violence, you need to consider official statistics on this subject in the United States. The American market for computer games, is the oldest and one of the most developed, so at the example of the USA, I will explain my reasoning why video games are the symptom and not the .The first thing that attracts attention is the significant reduction in the number of violent crimes committed by young people (ie, the most active part of the players) in the United States since the mid '90s. According to the statistics of juvenile courts, the number of murders has significantly decreased since 1994 (1300 vs. 2900), the number of rapes since 1995 has reduced by almost a third (from 5800 to 4000), aggravated assaults has fallen by 40% (from 78, 7 thousand to 45.5 thousand). The number of juveniles from 1995 to 2009 has increased slightly - by 6 % (National Center for Juvenile Justice, 2011).Reducing aggression is typical not only for young people. Summary data on the basis of the FBI statistics show that in the whole United States, the number of crimes involving violence, decreased from 1991 to 2010 by 47% (FBI's Uniform Crime Reports, 2010).Meanwhile, in the mid '90s, the development of computer technology has allowed developers to create three-dimensional worlds, that created a new genre - "3D- shootings", which is full of brutality and it has quickly become one of the most popular genres played. During this period, according to Business Week, the total sales of gaming industry were more than 2.5 times higher than the sale of cinema in the US (Ward, 2011)."Shooters" set sales records in 2009, 2010, and 2011. The game "Call of Duty: Modern Warfare 3" on it's release date, according to analysts, was purchased by more than 9.3 million people. Previous to this, the record belonged to "Black Ops" (7,000,000 copies) and "Modern Warfare 2" (6000000). In 2012, the biggest sales in the US again belonged to the game of this genre (Brightman, 2013). This shows the greatest popularity of games involve violence. In one study, psychologists from the University of Villanova present data that the 59% of girls and the 73% of boys of fourth grade of American's schools, named violent games as their favorite (Granic, 2014).As already mentioned, the video game market in the US is one of the most developed. According to the study on gaming audience of company NPD Group, in 2009, the percentage of players among children between 2 to 17 years old, was the 82% (NPD Group, 2010). In 2011, the number of players has increased to the 91%, from the corresponding group (NPD Group,...

Find Another Essay On Video Games

Video Games Essay

2370 words - 10 pages The history of video games began in 1947 when Thomas T. Goldsmith Jr. and Estle Ray Mann filed a United States patent request for an invitation they described as a “cathode ray tube amusement device” which was later used in the first arcade game. Video gaming became popular in the 1970s and 1980s when arcade video games, home computer games, and gaming consoles were introduced to the general public. These games consisted of fighting other

Video Games Essay

1855 words - 8 pages At this day in age we bask in the luxury of having easy access to advanced technology at our disposal. From the World Wide Web, to cell phones, music, movies and video games the human race has thought of any and everything to keep us entertained. Over the years studies have shown reasonable concerns regarding the long-term effects of video games. These games can desensitize gamers to real life violence, which is usually seen in the younger crowd

Video Games

1475 words - 6 pages they opened fire at a movie theatre. They then turned the guns on themselves in their own version of Call of Duty. Violence has become so commonplace in society that it is no wonder children have started mimicking the behaviors that they see. With so many children left to their own devices while their parents are out working it is not surprising that so many of them are turning to video games for entertainment. And when parents don’t set limits

Video Games

1780 words - 7 pages This review is an experimental study on the way playing video games, against watching violent video games, effects children’s aggressive behavior. This study was conducted by Utrecht University students, in Utrecht, The Netherlands. The research conducted, and article written was by Hanneke Polman, Bram Orobio de Castro, and Marcel A.G van Aken, and copy-written in year 2008. The hypothesis behind this article is how does playing a violent

Video Games

4687 words - 19 pages Video Games I. The Video or Computer Game Industry The now multi-billion dollar video game industry starting slowly. In 1972, Atari developed Pong, a simple tennis-like game played on the television screen. Pongwas followed by Space Invadersin 1978 (Griffiths 223). Since then, thousands of games are available over the Internet, on CDROM for personal computers, hand-held units, and television console units like Playstation, Nintento

Video Games - 1212 words

1212 words - 5 pages The future is a mystery that human beings can’t figure out because the mindset ideal of the future. A step to get close to the future has been the revolution of technology. It has changed society individually and mentally for the reality for the future. However, technology has change entertainment in the manner of video games. Development to create games has been a phenomenal. Making beautiful digital graphics, wonderful story-lines, and human

Video Games - 519 words

519 words - 2 pages Video games cannot only teach children that killing is okay, but it also ruins the child's mental growth. It will influence them to become violent with them people around them as well. I was reading an article online about two teenage boys went on a rampage and kill two police officers and a man after they played Grand Theft Auto for along time. Second, a fifteen year old boy ran away and killed himself after his parents took away his Xbox

Video Games and Violent Video Games' Effect

1578 words - 6 pages A video game is “an electronic game in which players control images on a television or computer screen” (Merriam-Webster). Video games have been entertaining and challenging gamers since the Game Boy to modern console games. Despite the simplicity of the definition of video games, a video game, especially ones containing violence can have a large effect on the gamer. Because of the realism and advancements in the video game industry, video

Video Games in P.E

990 words - 4 pages Imagine you are a child. You walk into P.E. and line up for DDR, just like every day. You don't even feel excited like you used to. There are many kids and teens today that are obese and play video games. Schools are having a controversy on whether video games should be brought into schools as a replacement for regular physical education activities. Video games should not replace regular physical education activities in schools

Playing Video Games

2446 words - 10 pages Background of the Study I chose the topic for I, myself, am a gamer. I am very fond of playing video games. Whenever I play video games, my parents always discuss the bad things I can get from it. They always say I should stop playing, that there’s nothing good I can get from playing these games. Playing video games is not at all bad. It may be good actually. I chose this topic so that I could research more and dig deeper on what the effects of

Video Games and Violence

1120 words - 4 pages Video Games and Violence Awe entering in more advanced society of technology, video games has become a popular source of entertainment among us. Almost all of us has rented or owned a video game and we have spent hours playing it. As we all know, video games have become the second most popular form of entertainment after television; the source of entertainment is proven to be violent

Similar Essays

Video Games Essay

1558 words - 6 pages The Effects of Video Games on the Body      In households with children, sixty seven percent of them own a video game system. The game industry’s worldwide video game annual sales reached over 25 billion at the end of 2004. So the concern for the health of video game players is increasing. Video games have many different effects on the health of people. Some experiments have found video games to have a dramatic effect

Video Games Essay 2479 Words

2479 words - 10 pages Are Video Games a Form of Art? What is Art? If you ask a hundred people you may get a hundred different responses, especially if you decide to question a wide range of people. Art is described differently throughout different generations, cultures, and societies. The younger generation may recognize rap music as an art while the older may one label rap as a bunch of noise. The citizens of Spain call the sport of bull fighting a form of art

Video Games Essay 1638 Words

1638 words - 7 pages For the past twenty years whenever there has been a shooting of any kind, committed by a young male, people have blamed video games. They say that video games make people violent. But that isn’t true. Video games may make people violent while playing them but that violence never leads any further than yelling at the television screen. Video games should not be put down. In fact video games help people better their motor skills, the military uses

Video Games Essay 1082 Words

1082 words - 5 pages Violence in video games has been a very controversial topic since the Newtown tragedy. The media and entertainment industry have been blamed for the aggression in children because people believe that their children are overly aggressive due to the violence and aggression in today’s media. Violent video games do affect aggression in children, they reward players for violence, stimulate aggression and they teach children that the right way to