Video Games Are More Useful Than You Think

986 words - 4 pages ✓ Expert Reviewed
VIEW DOCUMENT
Preview

In today’s world of video games, there are wonderful pictures, surround sound effects, and realistic graphics which encourage players to keep playing. It means when they play an action game or war game, it will have shooting shots, bloody splashes, decapitated scenes, or fighting movements. Unfortunately some people call these games causes negative effects in players. They say that violent video games cause players to become killers or terrorists. A research study on video game violence concluded, “There is no evidence to show proof of the relationship between computer game violence and violence in children above the age of 8.” (Stuart, 2014) Moreover, millions of people play violent video games and never commit crimes. Actually video games have been established for long time ago – more than 20 years before the violent video games became a mainstream industry around the world. Vidoe games provide player with numerous benefits.

More than hundred reasons that make video games violent are good for people who really love to play an action video game. Video games create benefits for players both directly and indirectly ways. First of all, the clear advantage of video games is a video game introduces children to computers and the internet technology because nowadays most games are involved with the internet. (Farrales) Then the video games avoid drugs and uninvolved with gangsters. Because when children or teenagers begin to play games inside the home rather than being on the streets and join the gangsters, or use any drugs. Moreover, the players are training for cooperation skills between making their brain move fast to moving their hands, and having sharp eyes for catch up. Consequently, the players increase their potential of concentrating on entire ideas and a temptation because when they lose they will start again and again. (Taylor, 2006) Furthermore, today people are facing to many stressful problems in the work place, with colleagues, or in their environments. Thus the violent game is one good alternative for them to express and release their anxiety. For example, when a policeman gives a ticket to one man because he was driving too fast; even though, other cars were driving faster than him. This situation obviously by makes the driver feel very upset but he can’t do anything – when he gets home he should play the Grand Theft Auto to hurt the policemen which he can do only in the video game to express his feeling, that’s all. Finally, the violent video games create communications and encourage skill sharply. While multiplayer games are being played, they chat or talk to other players to try to win or solve problems, or sharing information with their game friends. (Farrales)

Normally many people think video games cause violence and create criminals in society. There are many reasons that make them believe violent video games are not good for the players. First, the most common reason is that violent video games stimulate players to...

Find Another Essay On Video Games Are More Useful Than You Think

'Every Sociological Perspective Has Its Limitations. However Some Are More Useful Than Understanding Society.' Assess This View. (40 Marks)

1133 words - 5 pages them) consciously act - rather than simply react to social stimulation. The way in which different social actors interpret the behaviour of others is significant as a means of understanding the way in which the world is socially constructed. This social construction of the world is focused upon the meanings people give to behaviour and the way in which they interpret the meaning of behaviour. Mead argued that whilst we are...

Globalisation: Liberal Approach More Useful Than Neo-Realist

1989 words - 8 pages to which the new looks like the old’ (Waltz: 1999:p.695) this supports the view of neo-realists that globalisation hasn’t happened over the past centuries, and that things are the same as they were in the early 1900’s. It is therefore accurate to critically compare these aspects of the two approaches, as they are both very different views of globalisation. In terms of usefulness, the liberal view of globalisation seems to be more useful in this...

Movies Have a Greater Influence on Society Than Video Games

808 words - 3 pages Introduction In modern society, the public uses multiple types of media each day. Two main types of media for entertainment are video games and movies. Although they both started for different purposes, they now leave people choosing between one or the other (Franich, 2011). Due to the specific stereotyping of movie characters, movies are more influential than video games. People can relate better to the characters, and thus change their...

Do Violent Video Games Cause Children to Behave More Aggressively?

714 words - 3 pages doing so (more if you're a boy). Now a new study suggests virtual violence in these games may make kids more aggressive in real life. Players of violent video games are more likely to identify with a violent character. People are more likely to behave aggressively themselves when they identify with a violent character.” (Bushman, 2012) Video games are so realistic these days that there are multiple views in which you can play them. Such as Call of...

Do Video Games Lead To More Violent Youth?

1604 words - 6 pages are controlled. "Children with the lowest hostility scores are almost10 times more likely to have been involved in physical fights if they play a lot of violent video games than ifthey do not play violent games (38% compared to 4%)" (Walsh, 11). This study concluded that children whoare more hostile but do not play violent video games are less likely to be involved in fights than children whoare less hostile but play a lot of violent video games...

Sound: More Than What You Hear

4387 words - 18 pages differs greatly in the two mediums and their densities are much different, most of the sound will be reflected. Sound waves travel much more slowly through air than through brick, and brick is much denser than air. Thus, when you shout at the brick wall, most of the sound is reflected.Refraction. When sound waves leave one medium and enter another, the waves can be refracted (bent). For refraction to occur, the waves must enter the second...

Video Games Might Desensitize Youth, But Nothing More

1630 words - 7 pages has written many different books on the subject of teaching others how to kill effectively. He states that video games "destroy your violence immune system and condition you to derive pleasure from violence" (Grossman). Then he says that "once you are at close range with another human being, and it's time for you to pull that trigger," desensitization from media destroys your natural resistance to violence and you are more prone to shoot the...

Outline the Factors Motivating International Terrorist Group and Do You Think Any One of These is More Significant Than the Others?

994 words - 4 pages to harm themselves and the target as they are affected by religion, they believe that they can go to heaven after sacrifice for their religion (Rogers 2008: 232). In addition, although the gap between the poor and the rich is still exist, more paupers can earn much more money than before the period of globalization as it causes more job opportunities are provided. Usually, the terrorist groups would like to launch some activities, such as...

Abundance: The Future Is Better Than You Think

2584 words - 10 pages economic recession, and it appears that solutions to many of the world’s current and future problems are out of reach. This, though, is not the viewpoint taken by Peter H. Diamandis and Steven Kolter in their book Abundance: The Future is Better Than You Think. They acknowledge that the world have many problems and has future ones that humanity will need to solve, but they believe that humanity is up to the task. In their book, these two authors...

A Lot More Than Any Such Thing Else, Physical Journeys Are About Interpretation Of The New. Do You Agree?

1216 words - 5 pages The interpretation of the new is a very important part of physical journeys though whether it is more than anything else is anything but arguable for there are other aspects of physical journeys which are just as important to the journey or the individual. The change that takes place due to the other journeys that take place while on the physical is also one of many aspects of physical journeys that are of great importance. 'The Town Where...

The Movie Suggest Girls: More Real Than You Understand

1627 words - 7 pages are away is more typical of a college frat party than that of a high school girl who has just moved to a new school. There is a large amount of alcohol being consumed and no adults or law enforcers anywhere. The maturity level of the teenagers in Mean Girls again backs up the argument that the movie is unrealistic and histrionic, however the rebellious behavior is typical of high school teenagers, again reinforcing a hint of reality. However...

Other Video Games Are More Useful Than You Think Essays

Death Affects Children More Than You Might Think

2419 words - 10 pages longer (Akerman and Statham). As a result of separation anxiety, children and even teenagers tend to respond to their parent’s death by becoming extremely needy and dependent on their remaining parent. “After a parent dies, many children will act younger than they are. The child may temporarily become more infantile; demand food, attention and cuddling; and talk baby talk” (“Children and Grief”). A great number of children believe that acting a...

"Words Are More Powerful And Treacherous Than We Think" J.P.Sartre.

624 words - 2 pages known, because books have been said to be the best tutor of language for ages. Many words possess a double meaning, hence if we would like to express something we ought to remember about choosing an appropriate context in order to shun being wrongly-understandable.It is my contention that words are more powerful than we think that they are, moreover the vast...

There Clearly Was More To Being A Teacher Than You Think

1387 words - 6 pages Teachers are supposed to be dedicated individuals, devoted to giving more than they receive. Teaching is an unsung “profession.” “Public servants” are expected to go the extra yard, tutor “students” after school to prep them to pass standardized tests, and “voluntarily” agree to do other activities like chaperone a school dance, organize a school assembly, give an in-school workshop or plan and moderate a spelling bee for gratis. Twenty...

Video Games: More Beneficial Versus We Thought

1788 words - 7 pages video games promote violence. Stop Teaching Our Kids to Kill by Dave Grossman and Gloria DeGaetano is a book about the negative effect the entertainment industry has on children’s, “We should not be surprised that half the video games that a typical 7th grader plays are violent”(1). Well violent games do not make a child violent, however if you have a violent kid already then a violent game may make them more violent (Zichermann). It has also been...