This website uses cookies to ensure you have the best experience. Learn more

Video Games The Positives Essay

667 words - 3 pages

Video games the positives
Has your mom ever told you to read get off and read a book, right when your one kill from a kem strike. Of course you don't and your screen goes black down in the bottom a becon pops up saying disconnected from xbox live. Well i have it sucks! So the next day your mom takes the wifi box with her to work so when she comes home i say “mom we need to have a talk” . We talk and she says if you can prove me wrong and show me how video games don't rot your brain ill let you play as long as you want. Duh i agreed but i could never find out how to show her and now thanks to mrs.maier i can so MOM video games do improve your life.
Heres some proof for you skeptics, Believe it or not Doctors agree its been proven that surgeons who play video games once a day for 30 minutes leads to less mistakes in surgery. Although some say that it can mess up hand eye coordination up but ...view middle of the document...

Not only do video games improve your life they improve your everyday life. If you have ADHD like me it can help improve concentration alot. But first i'll tell you how if you still don't believe me. Its called Hyperfocus people with ADHD cant concentrate on something boring because its not holding our focus like a video game. The hyper focus is something that happens when your so in tune with what you're doing you become oblivious to the world around you and you only focus on that one thing. If only our teachers could do that. that and when you're focused on one thing and its not to easy to break your concentration that builds focus because you can stay on one task for longer. If your normal and you don't have ADHD it still helps because it also makes eyesight better to due to increased movement.
Now i'm not saying there aren't some down sides because there are like childhood obesity because some children let video games consume their life and thats all they do. and they're not doing anything and they eat and do nothing to get rid of that food so the fat just seats there.Goes no where and builds up and they just keep gaining weight so they become obese. Also can lead to anger problems like going 50-0 and dieing by a claymore and getting mad over nothing but it not only leads to anger problems but can cause intense rage out of no where like bipolar disease. but there are no actually proven medical problems with playing video games.
Doctors agree with video games increasing everyday lives. There are some cons but in no way out doing all the positive things helps eyes, mind ,and motor skills. and why not video games are great way to relieve stress also improving everyday lives

Find Another Essay On video games the positives

The Effects of Video Games Essay

889 words - 4 pages Video games are a big part of today's society. Over 97% of teens play video games. Not all adults approve of video games. People have said that it promotes violence in teenagers and children. After many scientific studies; video games might not be as bad as many people think they are.Children in the 21st century want much more visual stimulation than last generations children. The answer to this for some is video games. There are many genres of

The Addiction of Video Games Essay

1493 words - 6 pages Video Games Addiction Video games are electronic visual games that involve interaction through screen and devices. Video game players are required to press buttons via a controller to interact with a video game. In video games, players are requested to do certain activities in order to win by defeating the opponent or through enhancing their abilities in the game which called “leveling up”. Video games have evolved technologically and

The Truth About Video Games

1708 words - 7 pages The Truth about Video Games Since the industry of video games has been around, people have been skeptical about video games and their effects to our society. People are so used criticizing video games, claiming that they only corrupt our families, ruin our social lives, and make us and our children more violent. People that are against video games also claim that spending your time reading books is a better and more beneficial alternative. But

The Influence of Video Games

1301 words - 6 pages , investigators linked these misdeeds to multiple video games, including "Wolfenstein 3D," "Doom," and "Mortal Kombat." Clearly, violent video games irrevocably promote violence to its gamers through its vast accessibility, repeated exposure, and the breeding of aggressive behaviors, while video game companies indulge in their own selfish desires at the cost of society’s serenity. After extensive research, it can be seen that video games are massively

Video Games and The Media

900 words - 4 pages Thousands of people have died to the wrath of my gun, I have blown up cars with a stolen jet and I have even massacred hordes of zombies. Then, the video game is switched off and life resumes as normal. I never felt compelled to re-enact any of these situations after playing. This is also a common occurrence for millions of video game players all round the world but the media still try to put the blame on video games for tragedies that occur

The effects of video games

1867 words - 8 pages Introduction For more than 30 years, video gaming has been a popular activity amongst many of America’s children. With over $63 billion (Reuters, worth sold each year, video games are here to stay. While much controversy has arisen over the subject, video games have benefited the United States of America and its citizens to a great degree. For example, the military and CIA use gaming to train soldiers (Davidson,, and

The Advantage of Video Games

1569 words - 7 pages Gaming for Good Video Games are entertaining, interesting, and just plain old fun, but many believe that they are poison to the minds children, teens and even adults. Through studies, scientist and psychologist have determined the exact opposite and that video games actually strengthen your brain and help balance emotions. Since the rise of Electronic gaming, parents have feared video games were damaging the foundation of influence they have

Video Games vs. The World

1276 words - 6 pages culture. Along the way, though, these ideas are tested and forced to grow out of their primitive selves. Video games are going through this puberty-like process right now. It was only twenty years ago when video games were looked at a simple child’s toys, and ten years after that as a tool used to train our youth to be violent killers. I can see the light at the end of this tunnel getting closer and closer as the media and the general public begin to

The Truth About Video Games

1509 words - 6 pages games have become more realistic in terms of violence. These games and systems have reached second in demand in the media industry following television (Rottenberg et al. 30). The human species is an inherently violent species in this generation. When we play video games for extended hours at a time, the game removes us from reality into a new dream world killing and fighting monsters, enemies, and villains. Most humans believe video games do not

The Benefits of Video Games

1866 words - 7 pages Angel AgeeMcinturff1020-07722 April 2014The Benefits of Video GamesVideo games are becoming a common modern element in today's society, and while their popularity grows, so does the need to research their psychological effects on the player. Unfortunately, researchers generally focus on the negative effects such as increased aggression, and because of that it can be easy to forget that video games are actually quite beneficial, "First, the

The Effects of Video Games

761 words - 4 pages Did you know that video games can badly effect your life? Video games have been around since November 29, 1972 (Jeff Tyson 2000). Video games are fun and entertaining, but they could also badly effect people’s lives. The least of importance are the studies from Hope M. Cummings from the University of Michigan, and Elizabeth A. Vandewater from the University of Texas, that show video games can make people spend less time doing homework (2007

Similar Essays

The Psychology Of Video Games: The Pros Of Video Games

1199 words - 5 pages The Psychology of Video Games: The Pros of Playing Video Games What is a game? Video games have been accused of being overly violent and harmful to the overall health of children. However, video games have been proven to be beneficial through researched studies. Although many adults oppose video games, they have cognitive, educational, social, and other benefits. To better understand the benefits, the background and history of video games

The Impact Of Video Games Essay

1871 words - 8 pages games include social ineptitude, aggression, and personality issues. Video games ruin relationships between family and friends. People waste hours excessively playing video games because of addiction and its appeal. Video game categories such as MMORPGs promote social ineptitude and even violence. Video games are the primary reason for a persons aggressive behavior and change in personality. Increased graphics and levels make it hard for players to distinguish the difference between reality and fantasy in violent video games. It is obvious that the negative effects of video games greatly outweigh the positives.

The Advantages Of Video Games Essay

1603 words - 6 pages demands made towards the government to control the sales of these games. However it is also strongly believed that video games do not cause an increase of aggression in adolescents. What the media ignores are the many positive effect of videogames we cannot find in other forms of media. Parents, experts and other individuals should stop being afraid of video games and instead should try to consider the positives of this underappreciated

The Effects Of Video Games Essay

856 words - 4 pages within their mind and it makes people more social in society. Today, video games are more violent than ever, for example: Gears of War, God of War, and Grand Theft Auto. Every game has a rating on the game box and these three games had a big M on the box, which indicates that the game was rated as a mature game. “Critics argue that these games desensitize players to violence, reward players for simulating violence, and teach children that violence