Violence In Video Games Essay

2114 words - 8 pages

Imagine a calm setting at work one day and you get a phone call. It’s your child’s elementary school principal and he has awful news. An intruder has broken into your child’s school and he or she has performed what is commonly known as a school shooting. Things become hectic as you rush to the school to see if your child is okay. Luckily, he comes out of the school safely and you wrap him in your arms while other families are devastated by the results of the school shooting. The shooter’s motive was a result of playing violent video games. Popular video games today are loaded with sexual themes, profanity, and killing. These games are sold to the public and, when in the wrong hands, can become dangerous. They say things change for better or worse, and violence in video games is definitely a change for the worse. Violent video games are dangerous to the human mind. Because of this, violent video games should have stronger restrictions on explicit content. More solutions include offering classes in school to raise awareness about violence in video games and having retailers do a better job of distributing video games to the appropriate age group.
As a result of video games becoming more violent, children are being more and more exposed to this violence. Authors of “Update: Video Games and Violence” say that violent video games should not be available for children. The violence in the video games could cause them to hurt or assault others (Update). The article claims that “Children cannot purchase harmful substances such as alcohol and tobacco” they note – “violent video games should be similarly kept out of their possession” (Update). Another online article named “Video Games and Violence” suggests that violent video games are popular because they can be more interesting and rewarding. According to Cheryl Olson, author of "Factors Correlated with Violent Video Game Use by Adolescent Boys and Girls”, there are four mature rated video games in the top ten based on popularity. Kids ages thirteen to sixteen are easily able to obtain mature rated games eighty five percent of the time (Video). Joan Biskupic, author of the online article "Ruling Puts Regulation in Game Designers' Control", writes on violence in video games in general. Kids will spend hours at a time in these violent and unrealistic settings (Biskupic). This can really wear on a kid’s mind because they may not have the knowledge or level of maturity to act appropriate after playing. Younger kids that play games made for adults are more likely to believe that the games are real. Violent video games are meant for higher age groups because they are more mature (Biskupic). They have a recommended age to be played for a reason and as younger kids get a hold of more and more violent games there is psychological damage that can be done. Violent video games are meant for people eighteen and above to play and enjoy, not youngsters that have minds that are still...

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