Video game violence has been a controversial subject for many years. Even the most simple, classic video games have had this topic pop up, dating back to the 1980’s, games like Space Invaders, Pac-Man, and Donkey Kong. But more especially in modern video games, such as the Call of Duty and Grand Theft Auto series. Many investigations attempt to analyze the idea that video games are making people more prone to violence, and even point to violence related events, some of said research information may be faulty. Within these investigations there will be evidence and proof for both parties and analyzing if they may or may not be valid, and considering the people behind the statistics and their claims.
Most people that live in somewhat modern countries are aware of the claims of violence on video games, placing blame on them for violent acts done by the youth of today. Generally these acts pop up when referencing a school shooting, gang related crimes and other domestic acts of violence, even terrorist acts done by the youth. It is far too easy to blame something like media and video games on violent acts and the past behavior of the accused persons, but more so how they are tied to video games specifically.
Throughout history, people have feared that which they do not know or understand, expecting the worst from the situation. The problem with this, is the fact that non-users simply do not understand the subject at hand. The same can be said for video games. As an example, many older citizens cannot even fathom the reasoning behind why someone would even play video games at all, mostly aimed towards the violent ones. On the other hand, many old people are also finding entertainment in video games and are even using it to their advantage to expand their knowledge and memory. As an example, there was a point in time where multiple news channels broadcasted about retirement homes having a Wii. The device helped the physical and mental capacity of the elderly in the homes. They even had competitions among themselves and had fun doing so. Things like that have also spawned the idea of educational games more aimed towards the elderly and toddlers, such as vocabulary expansion and even artistic improvement.
A good explanation of that comes from Marc Prensky: “The most explicit kind of learning in video and computer games is how to do something. As you play you learn, gradually or quickly, the moves of the game-how various characters, pieces, or anything else operate and what you can make them do.”(Prensky 20) He also has another article that explains exactly what is gained from these types of activities, stated here: “At the second level, players learn what to do in any particular game (and, equally important, what not to do).”(Prensky 21). So with that information, just because a game isn’t made for learning, doesn’t mean that said person cannot learn from said game. Many people also claim that video games cause people to become...