Bang! Bang! Bang! That’s a kill! Bonus points for Headshot. The little kid gets excited for the whole day because of what just happened and during dinner he pulls out a fake gun and starts shooting it. This is exactly why Proponents take their side in this argument by saying that violent video games contribute to Youth Violence. However Detractors argue that there is more to youth violence than just violent video games. Evidence from Procon.org supports both of their claims by stating their reasons for each of their beliefs. The Proponents to this argument have a stronger reasoning for their belief such as facts that will make you take on their side of this argument. However I belief the Detractors argument is much more reasonable than the Proponents argument because they base their claims on logical reasoning.
Proponents argue that increasing reports of bullying can be partially attributed to the popularity of violent video games. The 2008 study Grand Theft Childhood reported that 60% of middle school boys hit or beat up someone, compared to 39% of boys that did not play Mature-rated games. This shows how much influence video games can have on youth by influencing their lives into something they have seen and done in a video game. Video games do influence youth into something else, they trigger something in them. If you trigger something in someone their behavior and mentality is going to change. Bullying can be partially attributed to the popularity of violent video games. However it all depends on the type of person you are, how you grew up, and especially your maturity level.
Proponents also argue that violent video games teach youth that violence is an acceptable conflict-solving strategy and an appropriate way to achieve goals. A 2009 study found that youth who play violent video games have a lower belief in the use of nonviolent strategies and are less forgiving than players of nonviolent video games. Violent video games surrogate a different way of thinking into violent video game players mind causing them to contrast ideas and decisions differently. Video game players use different conflict solving strategies while in the game, they start using those strategies so frequently and achieve such great prosperity, that when a real life conflict comes up in their life, they try using the method that worked for them while playing the violent video game because that help them achieve the great accomplishments. Yes, Proponents have great claims but that doesn’t mean that the Detractors don’t. Video game players understand that they are playing a game and they can differentiate reality from fantasy.
Detractors significantly claim that violent juvenile crime in the United States has been declining as violent video game popularity has increased. The arrest rate for juvenile murders has fallen 71.9% between 1995 and 2008. The arrest rate for all juvenile violent crimes has declined 49.3%. In this same period, video game sales have more...